Celts
Civilization bonuses
Infantry and Siege civilization
• Lumberjacks work +15% faster
• Livestock animals within Celt unit line of sight cannot be stolen
• Infantry moves +5/10/15/20% faster in Dark/Feudal/
Castle/Imperial Age
• Siege Weapons attack +25% faster
Unique Unit:
Woad Raider (Infantry)
Unique Techs:
• Stronghold (Castles and Watch Tower-line attack +33% faster; Castles heal allied Infantry in a 7 tile radius)
• Furor Celtica (Siege Weapons +40% HP)
Team Bonus:
Siege Workshops work +20% faster
Unique units
Unique technologies
Building availability by age
| Building | Dark Age | Feudal Age | Castle Age | Imperial Age |
|---|---|---|---|---|
| Barracks | ✓ | |||
| Dock | ✓ | |||
| Farm | ✓ | |||
| House | ✓ | |||
| Lumber Camp | ✓ | |||
| Mill | ✓ | |||
| Mining Camp | ✓ | |||
| Outpost | ✓ | |||
| Palisade Gate | ✓ | |||
| Palisade Wall | ✓ | |||
| Town Center | ✓ | |||
| Town Center | ✓ | |||
| Archery Range | ✓ | |||
| Blacksmith | ✓ | |||
| Fish Trap | ✓ | |||
| Gate | ✓ | |||
| Market | ✓ | |||
| Stable | ✓ | |||
| Stone Wall | ✓ | |||
| Watch Tower | ✓ | |||
| Castle | ✓ | |||
| Fortified Wall | ✓ | |||
| Guard Tower | ✓ | |||
| Monastery | ✓ | |||
| Siege Workshop | ✓ | |||
| University | ✓ | |||
| Keep | ✓ | |||
| Wonder | ✓ |