Jurchens
Civilization bonuses
Cavalry and Gunpowder civilization
• Meat of hunted and livestock animals doesn't decay
• Mounted Units and Fire Lancers attack +25% faster starting in Feudal Age
• Siege Engineers available in Castle Age
• Siege and Fortification upgrades cost -75% wood and research +100% faster
• Units receive -50% friendly fire damage
Unique Units:
Iron Pagoda (Cavalry), Grenadier (Gunpowder Unit)
Unique Techs:
• Fortified Bastions (Fortifications regenerate 500 HP per minute)
• Thunderclap Bombs (Rocket Carts, Grenadiers and Lou Chuans detonate when defeated; projectiles produce additional explosions)
Team Bonus:
Gunpowder Units +2 line of sight
Unique units
Unique technologies
Building availability by age
| Building | Dark Age | Feudal Age | Castle Age | Imperial Age |
|---|---|---|---|---|
| Barracks | ✓ | |||
| Dock | ✓ | |||
| Farm | ✓ | |||
| House | ✓ | |||
| Lumber Camp | ✓ | |||
| Mill | ✓ | |||
| Mining Camp | ✓ | |||
| Outpost | ✓ | |||
| Palisade Gate | ✓ | |||
| Palisade Wall | ✓ | |||
| Town Center | ✓ | |||
| Town Center | ✓ | |||
| Archery Range | ✓ | |||
| Blacksmith | ✓ | |||
| Fish Trap | ✓ | |||
| Gate | ✓ | |||
| Market | ✓ | |||
| Stable | ✓ | |||
| Stone Wall | ✓ | |||
| Watch Tower | ✓ | |||
| Castle | ✓ | |||
| Fortified Wall | ✓ | |||
| Guard Tower | ✓ | |||
| Monastery | ✓ | |||
| Siege Workshop | ✓ | |||
| University | ✓ | |||
| Keep | ✓ | |||
| Wonder | ✓ |