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Georgians

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Civilization bonuses

Defensive and Cavalry civilization

• Start with a Mule Cart

• Units and buildings receive -15% damage when located on higher elevation

• Mounted Units regenerate 2/8/14 HP per minute in Feudal/Castle/Imperial Age

• Fortified Churches provide Villagers in a 9 tiles radius with +10% work rate

Unique Unit:

Monaspa (Cavalry)

Unique Techs:

• Svan Towers (Fortifications +2 attack; Watch Tower-line deals pass through damage)

• Aznauri Cavalry (Mounted Units take -20% population space)

Team Bonus:

Building repairs cost -25%

Unique units

Unique technologies

Building availability by age

BuildingDark AgeFeudal AgeCastle AgeImperial Age
Barracks✓
Dock✓
Farm✓
House✓
Mill✓
Mule Cart✓
Outpost✓
Palisade Gate✓
Palisade Wall✓
Town Center✓
Town Center✓
Archery Range✓
Blacksmith✓
Fish Trap✓
Gate✓
Market✓
Stable✓
Stone Wall✓
Watch Tower✓
Castle✓
Fortified Church✓
Fortified Wall✓
Guard Tower✓
Siege Workshop✓
University✓
Keep✓
Wonder✓