Civilization win rates by rating
Pick and win rates per civilization from weekly ranked statistics, split by ladder, rating range, map and patch. Intervals are Wilson 95%.
- Latest week with data: week of Oct 12, 2026
- Period: Sep 21, 2026 to Oct 18, 2026 (4 weeks)
- Source: 4 weeks from live matches collected by this site, not from the historical backfill.
Live weeks only count matches this site has stored, which is a part of all games played, so absolute numbers are lower and the player mix may differ from the historical weeks.
The newest week is still in progress, so its numbers are incomplete.
| Civilization | Picks | Pick rate | Win rate | Wilson 95% CI | Maps |
|---|---|---|---|---|---|
| Bulgarians | 1,507 | 5.2% | 52.0% | 49.4%–54.5% | Maps |
| Danes | 875 | 3.0% | 50.7% | 47.4%–54.0% | Maps |
| Khmer | 806 | 2.8% | 50.0% | 46.6%–53.4% | Maps |
| Mongols | 788 | 2.7% | 57.2% | 53.8%–60.6% | Maps |
| Japanese | 742 | 2.6% | 53.2% | 49.6%–56.8% | Maps |
| Portuguese | 733 | 2.5% | 49.5% | 45.9%–53.1% | Maps |
| Ethiopians | 674 | 2.3% | 50.6% | 46.8%–54.4% | Maps |
| Hindustanis | 657 | 2.3% | 58.6% | 54.8%–62.3% | Maps |
| Armenians | 654 | 2.3% | 51.4% | 47.5%–55.2% | Maps |
| Slavs | 626 | 2.2% | 51.8% | 47.8%–55.6% | Maps |
| Tatars | 619 | 2.1% | 52.2% | 48.2%–56.1% | Maps |
| Vietnamese | 618 | 2.1% | 54.1% | 50.1%–57.9% | Maps |
| Celts | 615 | 2.1% | 47.8% | 43.9%–51.8% | Maps |
| Malay | 574 | 2.0% | 57.0% | 52.9%–61.0% | Maps |
| Persians | 574 | 2.0% | 49.0% | 44.9%–53.0% | Maps |
| Vikings | 565 | 1.9% | 53.1% | 49.0%–57.2% | Maps |
| Romans | 560 | 1.9% | 54.6% | 50.5%–58.7% | Maps |
| Cumans | 546 | 1.9% | 44.1% | 40.0%–48.3% | Maps |
| Franks | 543 | 1.9% | 49.0% | 44.8%–53.2% | Maps |
| Poles | 542 | 1.9% | 47.6% | 43.4%–51.8% | Maps |
| Chinese | 528 | 1.8% | 48.1% | 43.9%–52.4% | Maps |
| Maya | 519 | 1.8% | 50.1% | 45.8%–54.4% | Maps |
| Aztecs | 511 | 1.8% | 50.5% | 46.2%–54.8% | Maps |
| Byzantines | 504 | 1.7% | 51.6% | 47.2%–55.9% | Maps |
| Berbers | 503 | 1.7% | 45.1% | 40.8%–49.5% | Maps |
| Dravidians | 502 | 1.7% | 46.6% | 42.3%–51.0% | Maps |
| Magyars | 501 | 1.7% | 52.9% | 48.5%–57.2% | Maps |
| Malians | 501 | 1.7% | 49.7% | 45.3%–54.1% | Maps |
| Turks | 500 | 1.7% | 49.6% | 45.2%–54.0% | Maps |
| Lithuanians | 499 | 1.7% | 49.1% | 44.7%–53.5% | Maps |
| Bengalis | 494 | 1.7% | 49.4% | 45.0%–53.8% | Maps |
| Gurjaras | 486 | 1.7% | 48.6% | 44.1%–53.0% | Maps |
| Sicilians | 485 | 1.7% | 47.0% | 42.6%–51.5% | Maps |
| Teutons | 471 | 1.6% | 45.7% | 41.2%–50.2% | Maps |
| Goths | 470 | 1.6% | 48.5% | 44.0%–53.0% | Maps |
| Burmese | 465 | 1.6% | 51.2% | 46.6%–55.7% | Maps |
| Koreans | 464 | 1.6% | 49.4% | 44.8%–53.9% | Maps |
| Spanish | 464 | 1.6% | 51.7% | 47.2%–56.2% | Maps |
| Britons | 462 | 1.6% | 48.1% | 43.5%–52.6% | Maps |
| Georgians | 462 | 1.6% | 52.2% | 47.6%–56.7% | Maps |
| Saracens | 459 | 1.6% | 51.4% | 46.9%–56.0% | Maps |
| Bohemians | 456 | 1.6% | 48.5% | 43.9%–53.0% | Maps |
| Inca | 442 | 1.5% | 50.5% | 45.8%–55.1% | Maps |
| Wei | 423 | 1.5% | 51.5% | 46.8%–56.3% | Maps |
| Italians | 421 | 1.5% | 44.2% | 39.5%–49.0% | Maps |
| Khitans | 414 | 1.4% | 48.1% | 43.3%–52.9% | Maps |
| Varangians | 414 | 1.4% | 47.3% | 42.6%–52.2% | Maps |
| Huns | 399 | 1.4% | 57.1% | 52.2%–61.9% | Maps |
| Wu | 385 | 1.3% | 48.8% | 43.9%–53.8% | Maps |
| Jurchens | 378 | 1.3% | 41.8% | 36.9%–46.8% | Maps |
| Burgundians | 376 | 1.3% | 53.5% | 48.4%–58.4% | Maps |
| Saxons | 353 | 1.2% | 47.0% | 41.9%–52.2% | Maps |
| Shu | 333 | 1.1% | 48.1% | 42.7%–53.4% | Maps |
| Tupi | 250 | 0.9% | 44.4% | 38.4%–50.6% | Maps |
Rows with fewer than 100 picks are greyed out and listed last when sorting by win rate: their win rate is not reliable.
50% is the average win rate, because every match has one winner and one loser. The interval shows how far the true rate can be from the measured one; the narrower it is, the more you can trust the number.
Statistics by mapDaily civilization table (last 7 or 30 days)