Skip to content

Teutons

Read more on the WikiOpen on aoe2techtree.net

Civilization bonuses

Infantry and Defensive civilization

• Farms cost -40%

• Town Centers +10 garrison capacity; Towers +5 garrison capacity

• Infantry and Mounted Units +1/+2 melee armor in Castle/Imperial Age

• Monks +100% healing range

• Murder Holes, Herbal Medicine free

Unique Unit:

Teutonic Knight (Infantry)

Unique Techs:

• Ironclad (Siege Weapons +4 melee armor)

• Crenellations (Castles +3 range, garrisoned Infantry fires arrows)

Team Bonus:

Units more resistant to conversion

Unique units

Unique technologies

Building availability by age

BuildingDark AgeFeudal AgeCastle AgeImperial Age
Barracks✓
Dock✓
Farm✓
House✓
Lumber Camp✓
Mill✓
Mining Camp✓
Outpost✓
Palisade Gate✓
Palisade Wall✓
Town Center✓
Town Center✓
Archery Range✓
Blacksmith✓
Fish Trap✓
Gate✓
Market✓
Stable✓
Stone Wall✓
Watch Tower✓
Castle✓
Fortified Wall✓
Guard Tower✓
Monastery✓
Siege Workshop✓
University✓
Bombard Tower✓
Keep✓
Wonder✓