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Berbers

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Civilization bonuses

Cavalry and Naval civilization

• Villagers move +5% faster in Dark Age, +10% faster starting in Feudal Age

• Stable Units cost -15/20% in Castle/Imperial Age

• Ships move +10% faster

Unique Units:

Camel Archer (Mounted Archer), Genitour (Mounted Skirmisher)

Unique Techs:

• Kasbah (Team Castles work +25% faster)

• Maghrebi Camels (Camel Units regenerate 15 HP per minute)

Team Bonus:

Genitour available at the Archery Range starting in Castle Age

Unique units

Unique technologies

Building availability by age

BuildingDark AgeFeudal AgeCastle AgeImperial Age
Barracks✓
Dock✓
Farm✓
House✓
Lumber Camp✓
Mill✓
Mining Camp✓
Outpost✓
Palisade Gate✓
Palisade Wall✓
Town Center✓
Town Center✓
Archery Range✓
Blacksmith✓
Fish Trap✓
Gate✓
Market✓
Stable✓
Stone Wall✓
Watch Tower✓
Castle✓
Fortified Wall✓
Guard Tower✓
Monastery✓
Siege Workshop✓
University✓
Wonder✓