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Saxons

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Civilization bonuses

Infantry and Defensive civilization

• Mills, Lumber- and Mining Camps provide +35 food and +10 stone when built

• Foot Soldiers cost -5% per Town Center or Castle controlled (maximum -20%)

• Towers and Castles fire +100% base arrows starting in Castle Age

• Longships and Catapult Galleons +20% HP

Unique Units:

Hearth Troop (Infantry)

Unique Techs:

• Clerical Recruitment (Monks +1 conversion range; train +33% faster)

• Shield Wall (Infantry gain additional armor when massed)

Team Bonus:

Repairers work +25% faster

Unique units

Unique technologies

Building availability by age

BuildingDark AgeFeudal AgeCastle AgeImperial Age
Barracks✓
Dock✓
Farm✓
House✓
Lumber Camp✓
Mill✓
Mining Camp✓
Outpost✓
Palisade Gate✓
Palisade Wall✓
Town Center✓
Town Center✓
Archery Range✓
Blacksmith✓
Fish Trap✓
Gate✓
Market✓
Stable✓
Stone Wall✓
Watch Tower✓
Castle✓
Fortified Wall✓
Guard Tower✓
Monastery✓
Siege Workshop✓
University✓
Keep✓
Wonder✓