Mappe
Le mappe standard delle partite classificate, con una breve nota su come si giocano.
Questa sezione è attualmente disponibile solo in inglese.
Arabia
Open land with scattered forests and hunt. Early scouting, cavalry and archers dominate.
Aperte
Arena
Each base is ringed by walls and forests, so economy and defense come before attacks.
Chiuse
Black Forest
Dense forest with narrow paths. Expect long boom games and siege-backed pushes.
Chiuse
Golden Swamp
Swamp lanes and forests with gold in the middle. Controlling the centre pays off.
Chiuse
Acropolis
Hills and plateaus near the bases. High ground and siege positions matter.
Ibride
Nomad
No Town Center at the start: build one fast and scout for the best spot.
Aperte
Mediterranean
Land with a shared sea. Docks and transport add a second front.
Ibride
Islands
Players start on islands. Naval control decides the game.
Acquatiche
Team Islands
Team version of Islands with shared landmasses for allies.
Acquatiche
Baltic
Land bases with a sea in the middle. Fishing, docks and trade matter.
Acquatiche
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