Mapas
Los mapas clasificatorios estándar, con una breve nota sobre cómo se juega en cada uno.
Esta sección solo está disponible en inglés por ahora.
Arabia
Open land with scattered forests and hunt. Early scouting, cavalry and archers dominate.
Abierto
Arena
Each base is ringed by walls and forests, so economy and defense come before attacks.
Cerrado
Black Forest
Dense forest with narrow paths. Expect long boom games and siege-backed pushes.
Cerrado
Golden Swamp
Swamp lanes and forests with gold in the middle. Controlling the centre pays off.
Cerrado
Acropolis
Hills and plateaus near the bases. High ground and siege positions matter.
Híbrido
Nomad
No Town Center at the start: build one fast and scout for the best spot.
Abierto
Mediterranean
Land with a shared sea. Docks and transport add a second front.
Híbrido
Islands
Players start on islands. Naval control decides the game.
Acuático
Team Islands
Team version of Islands with shared landmasses for allies.
Acuático
Baltic
Land bases with a sea in the middle. Fishing, docks and trade matter.
Acuático
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