地图
标准天梯地图,并简要说明每张地图的打法特点。
本栏目目前仅提供英文内容。
Arabia
Open land with scattered forests and hunt. Early scouting, cavalry and archers dominate.
开阔
Arena
Each base is ringed by walls and forests, so economy and defense come before attacks.
封闭
Black Forest
Dense forest with narrow paths. Expect long boom games and siege-backed pushes.
封闭
Golden Swamp
Swamp lanes and forests with gold in the middle. Controlling the centre pays off.
封闭
Acropolis
Hills and plateaus near the bases. High ground and siege positions matter.
混合
Nomad
No Town Center at the start: build one fast and scout for the best spot.
开阔
Mediterranean
Land with a shared sea. Docks and transport add a second front.
混合
Islands
Players start on islands. Naval control decides the game.
水路
Team Islands
Team version of Islands with shared landmasses for allies.
水路
Baltic
Land bases with a sea in the middle. Fishing, docks and trade matter.
水路
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