Armenians
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Civilization bonuses
Infantry and Naval civilization
• Mule Carts cost -25%
• Mule Cart technology effects +40%
• Spearman- and Militia-line upgrades (except Man-at-Arms) available one age earlier
• First Fortified Church receives a free Relic
• Galley-line and Dromons fire an additional projectile
Unique Unit:
Composite Bowman (Foot Archer), Warrior Priest (Infantry)
Unique Techs:
• Cilician Fleet (Demolition Ships +20% blast radius; Galley-line and Dromons +1 range)
• Fereters (Infantry (except Spearman-line) +30 HP; Warrior Priests heal +100% faster)
Team Bonus:
Infantry +2 line of sight
Unique units
Unique technologies
Building availability by age
| Building | Dark Age | Feudal Age | Castle Age | Imperial Age |
|---|---|---|---|---|
| Barracks | ✓ | |||
| Dock | ✓ | |||
| Farm | ✓ | |||
| House | ✓ | |||
| Mill | ✓ | |||
| Mule Cart | ✓ | |||
| Outpost | ✓ | |||
| Palisade Gate | ✓ | |||
| Palisade Wall | ✓ | |||
| Town Center | ✓ | |||
| Town Center | ✓ | |||
| Archery Range | ✓ | |||
| Blacksmith | ✓ | |||
| Fish Trap | ✓ | |||
| Gate | ✓ | |||
| Market | ✓ | |||
| Stable | ✓ | |||
| Stone Wall | ✓ | |||
| Watch Tower | ✓ | |||
| Castle | ✓ | |||
| Fortified Church | ✓ | |||
| Fortified Wall | ✓ | |||
| Guard Tower | ✓ | |||
| Siege Workshop | ✓ | |||
| University | ✓ | |||
| Bombard Tower | ✓ | |||
| Wonder | ✓ |