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Civilization bonuses

• Economic upgrades available one age earlier and cost -40% food

• Stable technologies cost -50%

• Cavalier upgrade available in Castle Age

• Gunpowder Units +25% attack

Unique Units:

Coustillier (Cavalry), Flemish Militia (Infantry)

Unique Techs:

• Burgundian Vineyards (Farmers slowly generate gold in addition to food)

• Flemish Revolution (All existing Villagers are transformed to Flemish Militia)

Team Bonus:

Relics generate food in addition to gold

Building availability by age

Dark Age

  • Barracks
  • Dock
  • Farm
  • House
  • Lumber Camp
  • Mill
  • Mining Camp
  • Outpost
  • Palisade Gate
  • Palisade Wall
  • Town Center

Feudal Age

  • Archery Range
  • Blacksmith
  • Fish Trap
  • Gate
  • Market
  • Stable
  • Stone Wall
  • Watch Tower

Castle Age

  • Castle
  • Fortified Wall
  • Guard Tower
  • Monastery
  • Siege Workshop
  • University

Imperial Age

  • Bombard Tower
  • Keep
  • Wonder

Read more on the WikiOpen on aoe2techtree.net