Tupi
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Civilization bonuses
Archer and Infantry civilization
• Start with +25 of each resource
• Villagers can garrison in Settlements
• Fallen units return 15% of their cost
• Archery Range and Barracks upgrades cost -50% food
Unique Units:
Blackwood Archer (Foot Archer), Ibirapema Warrior (Infantry)
Unique Techs:
• Caciques (Champi Warriors and Slingers attack +25% faster)
• Curare (Foot Archers and Fortifications deal poison damage)
Team Bonus:
Towers and Castles provide +10 population space
Unique units
Unique technologies
Building availability by age
| Building | Dark Age | Feudal Age | Castle Age | Imperial Age |
|---|---|---|---|---|
| Barracks | ✓ | |||
| Dock | ✓ | |||
| Farm | ✓ | |||
| House | ✓ | |||
| Outpost | ✓ | |||
| Palisade Gate | ✓ | |||
| Palisade Wall | ✓ | |||
| Settlement | ✓ | |||
| Town Center | ✓ | |||
| Town Center | ✓ | |||
| Archery Range | ✓ | |||
| Blacksmith | ✓ | |||
| Fish Trap | ✓ | |||
| Gate | ✓ | |||
| Market | ✓ | |||
| Stone Wall | ✓ | |||
| Watch Tower | ✓ | |||
| Castle | ✓ | |||
| Guard Tower | ✓ | |||
| Monastery | ✓ | |||
| Siege Workshop | ✓ | |||
| University | ✓ | |||
| Keep | ✓ | |||
| Wonder | ✓ |