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Civilization win rates by rating

Pick and win rates per civilization from weekly ranked statistics, split by ladder, rating range, map and patch. Intervals are Wilson 95%.

Statistics filters
  • Latest week with data: week of Oct 19, 2026
  • Period: Sep 28, 2026 to Oct 25, 2026 (4 weeks)
  • Source: 4 weeks from live matches collected by this site, not from the historical backfill.

Live weeks only count matches this site has stored, which is a part of all games played, so absolute numbers are lower and the player mix may differ from the historical weeks.

The newest week is still in progress, so its numbers are incomplete.

Civilization pick and win rates for the selected filters
CivilizationPicksPick rateWin rateWilson 95% CIMaps
BurgundiansLow sample10.6%100.0%20.7%–100.0%Maps
BurmeseLow sample10.6%100.0%20.7%–100.0%Maps
GeorgiansLow sample10.6%100.0%20.7%–100.0%Maps
GothsLow sample10.6%0.0%0.0%–79.3%Maps
GurjarasLow sample10.6%0.0%0.0%–79.3%Maps
MaliansLow sample10.6%0.0%0.0%–79.3%Maps
SaracensLow sample10.6%0.0%0.0%–79.3%Maps
TatarsLow sample10.6%100.0%20.7%–100.0%Maps
TupiLow sample10.6%100.0%20.7%–100.0%Maps
VarangiansLow sample10.6%0.0%0.0%–79.3%Maps
BohemiansLow sample21.1%50.0%9.5%–90.5%Maps
ChineseLow sample21.1%0.0%0.0%–65.8%Maps
DravidiansLow sample21.1%50.0%9.5%–90.5%Maps
EthiopiansLow sample21.1%50.0%9.5%–90.5%Maps
FranksLow sample21.1%100.0%34.2%–100.0%Maps
ItaliansLow sample21.1%50.0%9.5%–90.5%Maps
JurchensLow sample21.1%50.0%9.5%–90.5%Maps
MagyarsLow sample21.1%100.0%34.2%–100.0%Maps
SpanishLow sample21.1%100.0%34.2%–100.0%Maps
AztecsLow sample31.7%66.7%20.8%–93.9%Maps
BerbersLow sample31.7%33.3%6.1%–79.2%Maps
ByzantinesLow sample31.7%33.3%6.1%–79.2%Maps
CeltsLow sample31.7%0.0%0.0%–56.2%Maps
HindustanisLow sample31.7%66.7%20.8%–93.9%Maps
MongolsLow sample31.7%0.0%0.0%–56.2%Maps
PolesLow sample31.7%0.0%0.0%–56.2%Maps
PortugueseLow sample31.7%66.7%20.8%–93.9%Maps
VikingsLow sample31.7%100.0%43.8%–100.0%Maps
WeiLow sample31.7%66.7%20.8%–93.9%Maps
WuLow sample31.7%66.7%20.8%–93.9%Maps
BengalisLow sample42.2%50.0%15.0%–85.0%Maps
CumansLow sample42.2%75.0%30.1%–95.4%Maps
DanesLow sample42.2%50.0%15.0%–85.0%Maps
KhitansLow sample42.2%50.0%15.0%–85.0%Maps
MayaLow sample42.2%25.0%4.6%–69.9%Maps
SaxonsLow sample42.2%50.0%15.0%–85.0%Maps
SlavsLow sample42.2%50.0%15.0%–85.0%Maps
TeutonsLow sample42.2%75.0%30.1%–95.4%Maps
VietnameseLow sample42.2%75.0%30.1%–95.4%Maps
ArmeniansLow sample52.8%40.0%11.8%–76.9%Maps
IncaLow sample52.8%40.0%11.8%–76.9%Maps
LithuaniansLow sample52.8%40.0%11.8%–76.9%Maps
MalayLow sample52.8%0.0%0.0%–43.4%Maps
RomansLow sample52.8%80.0%37.6%–96.4%Maps
BritonsLow sample63.4%50.0%18.8%–81.2%Maps
PersiansLow sample63.4%100.0%61.0%–100.0%Maps
ShuLow sample63.4%50.0%18.8%–81.2%Maps
KhmerLow sample73.9%14.3%2.6%–51.3%Maps
TurksLow sample73.9%57.1%25.0%–84.2%Maps
BulgariansLow sample126.7%25.0%8.9%–53.2%Maps
JapaneseLow sample137.3%53.9%29.1%–76.8%Maps

Rows with fewer than 100 picks are greyed out and listed last when sorting by win rate: their win rate is not reliable.

50% is the average win rate, because every match has one winner and one loser. The interval shows how far the true rate can be from the measured one; the narrower it is, the more you can trust the number.

Statistics by mapDaily civilization table (last 7 or 30 days)