Ruarua
🇨🇳 CN
Ratings
| Board | Rank | Rating | W–L | Peak | Streak |
|---|---|---|---|---|---|
| Random Map Team | 603 | 1793 | 1467–1260 · 53.8% | 1795 | +6 |
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🇨🇳 CN
| Board | Rank | Rating | W–L | Peak | Streak |
|---|---|---|---|---|---|
| Random Map Team | 603 | 1793 | 1467–1260 · 53.8% | 1795 | +6 |
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Tracked games from Sep 11, 2026 to Oct 6, 2026.
| Month | Closing rating | Lowest | Peak | Games |
|---|---|---|---|---|
| September 2026 | 1,782 | 1,717 | 1,782 | 9 |
| October 2026 | 1,793 | 1,776 | 1,793 | 15 |
| Civilization | Games | Win rate | Avg. game length |
|---|---|---|---|
| Hindustanis | 2 | 100.0% | 27 minutes |
| Portuguese | 2 | 100.0% | 28 minutes |
| Bohemians | 1 | 0.0% | 21 minutes |
| Danes | 1 | 100.0% | 25 minutes |
| Ethiopians | 1 | 0.0% | 13 minutes |
| Goths | 1 | 100.0% | 35 minutes |
| Gurjaras | 1 | 100.0% | 30 minutes |
| Italians | 1 | 100.0% | 14 minutes |
| Japanese | 1 | 0.0% | 23 minutes |
| Jurchens | 1 | 100.0% | 14 minutes |
| Map | Games | Win rate |
|---|---|---|
| Coastalforest | 4 | 50.0% |
| Megarandom Rms2 | 4 | 50.0% |
| Hillfort Rms2 | 3 | 66.7% |
| Africanclearing | 2 | 100.0% |
| Nomad | 2 | 50.0% |
| Baltic | 1 | 0.0% |
| Fortress | 1 | 100.0% |
| Socotra | 1 | 100.0% |
| Yucatan | 1 | 100.0% |
Not enough shared games yet.
Not enough shared games yet.
| Opponent civilization | Games | Wins–losses | Win rate |
|---|---|---|---|
| Bulgarians | 16 | 12–4 | 75.0% |
| Ethiopians | 12 | 4–8 | 33.3% |
| Tatars | 10 | 5–5 | 50.0% |
| Chinese | 9 | 7–2 | 77.8% |
| Dravidians | 9 | 5–4 | 55.6% |
| Portuguese | 9 | 8–1 | 88.9% |
| Hindustanis | 8 | 4–4 | 50.0% |
| Khmer | 8 | 5–3 | 62.5% |
| Armenians | 7 | 6–1 | 85.7% |
| Teutons | 6 | 3–3 | 50.0% |
| Opponent civilization | Games | Wins–losses | Win rate |
|---|---|---|---|
| Georgians | 5 | 4–1 | 80.0% |
| Saracens | 5 | 3–2 | 60.0% |
| Vietnamese | 5 | 4–1 | 80.0% |
| Franks | 4 | 4–0 | 100.0% |
| Khitans | 4 | 4–0 | 100.0% |
| Magyars | 4 | 1–3 | 25.0% |
| Malians | 4 | 1–3 | 25.0% |
| Mongols | 4 | 2–2 | 50.0% |
| Slavs | 4 | 1–3 | 25.0% |
| Varangians | 4 | 4–0 | 100.0% |
| Aztecs | 3 | 2–1 | 66.7% |
| Burmese | 3 | 3–0 | 100.0% |
| Lithuanians | 3 | 2–1 | 66.7% |
| Britons | 2 | 2–0 | 100.0% |
| Burgundians | 2 | 1–1 | 50.0% |
| Celts | 2 | 1–1 | 50.0% |
| Gurjaras | 2 | 1–1 | 50.0% |
| Huns | 2 | 1–1 | 50.0% |
| Inca | 2 | 1–1 | 50.0% |
| Italians | 2 | 1–1 | 50.0% |
| Jurchens | 2 | 2–0 | 100.0% |
| Malay | 2 | 2–0 | 100.0% |
| Maya | 2 | 2–0 | 100.0% |
| Sicilians | 2 | 1–1 | 50.0% |
| Spanish | 2 | 1–1 | 50.0% |
| Wu | 2 | 2–0 | 100.0% |
| Berbers | 1 | 0–1 | 0.0% |
| Bohemians | 1 | 1–0 | 100.0% |
| Byzantines | 1 | 0–1 | 0.0% |
| Goths | 1 | 1–0 | 100.0% |
| Japanese | 1 | 1–0 | 100.0% |
| Koreans | 1 | 1–0 | 100.0% |
| Persians | 1 | 1–0 | 100.0% |
| Romans | 1 | 0–1 | 0.0% |
| Saxons | 1 | 0–1 | 0.0% |
| Tupi | 1 | 0–1 | 0.0% |
| Turks | 1 | 0–1 | 0.0% |
| Vikings | 1 | 0–1 | 0.0% |
| Wei | 1 | 0–1 | 0.0% |
From the matches stored on this site for Random Map Team. A team game counts once per enemy civilization.
| Result | Civilization | Rating | Opponents | Map | Ladder | Length | Played |
|---|---|---|---|---|---|---|---|
| Win | Portuguese | 1793+9 |
| Coastalforest | Random Map Team | 26:59 | 7 days ago |
| Win | Vietnamese | 1784+11 |
| Coastalforest | Random Map Team | 24:18 | 7 days ago |
| Win | — | 1773+13 |
| Baltic | Random Map Team | 4:05 | 7 days ago |
| Win | Italians | 1760+12 |
| Yucatan | Random Map Team | 14:25 | 7 days ago |
| Win | Portuguese | 1748+11 | Africanclearing | Random Map Team | 29:13 | 7 days ago | |
| Win | — | 1737+11 |
| Africanclearing | Random Map Team | 25:31 | 7 days ago |
| Loss | Ethiopians | 1726-17 |
| Coastalforest | Random Map Team | 12:55 | 7 days ago |
| Loss | Malians | 1743-17 | Coastalforest | Random Map Team | 24:54 | 7 days ago | |
| Win | Hindustanis | 1760+10 | Megarandom Rms2 | Random Map Team | 31:55 | 7 days ago | |
| Loss | Japanese | 1750-11 | Megarandom Rms2 | Random Map Team | 22:45 | 7 days ago |