Civilization win rates by rating
Pick and win rates per civilization from weekly ranked statistics, split by ladder, rating range, map and patch. Intervals are Wilson 95%.
- Latest week with data: week of Oct 12, 2026
- Period: Sep 21, 2026 to Oct 18, 2026 (4 weeks)
- Source: 4 weeks from live matches collected by this site, not from the historical backfill.
Live weeks only count matches this site has stored, which is a part of all games played, so absolute numbers are lower and the player mix may differ from the historical weeks.
| Civilization | Picks | Pick rate | Win rate | Wilson 95% CI | Maps |
|---|---|---|---|---|---|
| TupiLow sample | 25 | 0.8% | 56.0% | 37.1%–73.3% | Maps |
| ShuLow sample | 28 | 0.9% | 42.9% | 26.5%–60.9% | Maps |
| KhitansLow sample | 29 | 1.0% | 44.8% | 28.4%–62.5% | Maps |
| BurgundiansLow sample | 33 | 1.1% | 54.6% | 38.0%–70.2% | Maps |
| SaxonsLow sample | 34 | 1.1% | 41.2% | 26.4%–57.8% | Maps |
| HunsLow sample | 36 | 1.2% | 52.8% | 37.0%–68.0% | Maps |
| SpanishLow sample | 36 | 1.2% | 55.6% | 39.6%–70.5% | Maps |
| ItaliansLow sample | 37 | 1.2% | 48.7% | 33.4%–64.1% | Maps |
| TurksLow sample | 37 | 1.2% | 35.1% | 21.8%–51.2% | Maps |
| VarangiansLow sample | 37 | 1.2% | 43.2% | 28.7%–59.1% | Maps |
| GothsLow sample | 38 | 1.2% | 42.1% | 27.9%–57.8% | Maps |
| TeutonsLow sample | 39 | 1.3% | 51.3% | 36.2%–66.1% | Maps |
| MaliansLow sample | 40 | 1.3% | 50.0% | 35.2%–64.8% | Maps |
| WeiLow sample | 40 | 1.3% | 55.0% | 39.8%–69.3% | Maps |
| MagyarsLow sample | 42 | 1.4% | 54.8% | 39.9%–68.8% | Maps |
| BengalisLow sample | 43 | 1.4% | 39.5% | 26.4%–54.4% | Maps |
| KoreansLow sample | 43 | 1.4% | 34.9% | 22.4%–49.8% | Maps |
| BohemiansLow sample | 44 | 1.4% | 63.6% | 48.9%–76.2% | Maps |
| JurchensLow sample | 44 | 1.4% | 50.0% | 35.8%–64.2% | Maps |
| IncaLow sample | 46 | 1.5% | 65.2% | 50.8%–77.3% | Maps |
| LithuaniansLow sample | 47 | 1.5% | 48.9% | 35.3%–62.8% | Maps |
| ByzantinesLow sample | 48 | 1.6% | 50.0% | 36.4%–63.6% | Maps |
| SaracensLow sample | 48 | 1.6% | 54.2% | 40.3%–67.4% | Maps |
| VietnameseLow sample | 48 | 1.6% | 56.3% | 42.3%–69.3% | Maps |
| BerbersLow sample | 49 | 1.6% | 46.9% | 33.7%–60.6% | Maps |
| CumansLow sample | 49 | 1.6% | 46.9% | 33.7%–60.6% | Maps |
| PolesLow sample | 49 | 1.6% | 51.0% | 37.5%–64.4% | Maps |
| VikingsLow sample | 49 | 1.6% | 42.9% | 30.0%–56.7% | Maps |
| AztecsLow sample | 51 | 1.7% | 54.9% | 41.4%–67.7% | Maps |
| BurmeseLow sample | 51 | 1.7% | 49.0% | 35.9%–62.3% | Maps |
| GeorgiansLow sample | 51 | 1.7% | 51.0% | 37.7%–64.1% | Maps |
| SiciliansLow sample | 51 | 1.7% | 43.1% | 30.5%–56.7% | Maps |
| WuLow sample | 53 | 1.7% | 50.9% | 37.9%–63.9% | Maps |
| MayaLow sample | 55 | 1.8% | 49.1% | 36.4%–61.9% | Maps |
| BritonsLow sample | 57 | 1.9% | 54.4% | 41.6%–66.6% | Maps |
| HindustanisLow sample | 58 | 1.9% | 50.0% | 37.5%–62.5% | Maps |
| MalayLow sample | 59 | 1.9% | 61.0% | 48.3%–72.4% | Maps |
| MongolsLow sample | 59 | 1.9% | 50.9% | 38.4%–63.2% | Maps |
| CeltsLow sample | 61 | 2.0% | 54.1% | 41.7%–66.0% | Maps |
| ChineseLow sample | 63 | 2.1% | 52.4% | 40.3%–64.2% | Maps |
| DravidiansLow sample | 63 | 2.1% | 52.4% | 40.3%–64.2% | Maps |
| FranksLow sample | 64 | 2.1% | 59.4% | 47.1%–70.5% | Maps |
| PersiansLow sample | 67 | 2.2% | 50.8% | 39.1%–62.3% | Maps |
| TatarsLow sample | 69 | 2.3% | 49.3% | 37.8%–60.8% | Maps |
| ArmeniansLow sample | 70 | 2.3% | 52.9% | 41.3%–64.1% | Maps |
| EthiopiansLow sample | 70 | 2.3% | 32.9% | 23.0%–44.5% | Maps |
| KhmerLow sample | 70 | 2.3% | 54.3% | 42.7%–65.4% | Maps |
| RomansLow sample | 70 | 2.3% | 54.3% | 42.7%–65.4% | Maps |
| GurjarasLow sample | 72 | 2.4% | 45.8% | 34.8%–57.3% | Maps |
| PortugueseLow sample | 86 | 2.8% | 60.5% | 49.9%–70.1% | Maps |
| SlavsLow sample | 90 | 2.9% | 51.1% | 41.0%–61.2% | Maps |
| Danes | 112 | 3.7% | 54.5% | 45.2%–63.4% | Maps |
| Japanese | 117 | 3.8% | 51.3% | 42.3%–60.2% | Maps |
| Bulgarians | 241 | 7.9% | 49.8% | 43.5%–56.1% | Maps |
Rows with fewer than 100 picks are greyed out and listed last when sorting by win rate: their win rate is not reliable.
50% is the average win rate, because every match has one winner and one loser. The interval shows how far the true rate can be from the measured one; the narrower it is, the more you can trust the number.
Statistics by mapDaily civilization table (last 7 or 30 days)