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Civilization win rates by rating

Pick and win rates per civilization from weekly ranked statistics, split by ladder, rating range, map and patch. Intervals are Wilson 95%.

Statistics filters
  • Latest week with data: week of Oct 12, 2026
  • Period: Sep 21, 2026 to Oct 18, 2026 (4 weeks)
  • Source: 4 weeks from live matches collected by this site, not from the historical backfill.

Live weeks only count matches this site has stored, which is a part of all games played, so absolute numbers are lower and the player mix may differ from the historical weeks.

Civilization pick and win rates for the selected filters
CivilizationPicksPick rateWin rateWilson 95% CIMaps
BengalisLow sample10.4%0.0%0.0%–79.3%Maps
CumansLow sample10.4%0.0%0.0%–79.3%Maps
GeorgiansLow sample10.4%100.0%20.7%–100.0%Maps
SaracensLow sample10.4%0.0%0.0%–79.3%Maps
VikingsLow sample10.4%0.0%0.0%–79.3%Maps
WeiLow sample10.4%0.0%0.0%–79.3%Maps
BritonsLow sample20.7%0.0%0.0%–65.8%Maps
BurgundiansLow sample20.7%50.0%9.5%–90.5%Maps
DanesLow sample20.7%100.0%34.2%–100.0%Maps
MayaLow sample20.7%100.0%34.2%–100.0%Maps
WuLow sample20.7%100.0%34.2%–100.0%Maps
ArmeniansLow sample31.1%33.3%6.1%–79.2%Maps
BerbersLow sample31.1%33.3%6.1%–79.2%Maps
BohemiansLow sample31.1%66.7%20.8%–93.9%Maps
GurjarasLow sample31.1%66.7%20.8%–93.9%Maps
KhitansLow sample31.1%33.3%6.1%–79.2%Maps
KoreansLow sample31.1%0.0%0.0%–56.2%Maps
MalayLow sample31.1%33.3%6.1%–79.2%Maps
SiciliansLow sample31.1%66.7%20.8%–93.9%Maps
TeutonsLow sample31.1%33.3%6.1%–79.2%Maps
TupiLow sample31.1%66.7%20.8%–93.9%Maps
TurksLow sample31.1%66.7%20.8%–93.9%Maps
VarangiansLow sample31.1%0.0%0.0%–56.2%Maps
BurmeseLow sample41.4%25.0%4.6%–69.9%Maps
ChineseLow sample41.4%25.0%4.6%–69.9%Maps
HunsLow sample41.4%50.0%15.0%–85.0%Maps
ItaliansLow sample41.4%50.0%15.0%–85.0%Maps
SlavsLow sample41.4%75.0%30.1%–95.4%Maps
ByzantinesLow sample51.8%100.0%56.6%–100.0%Maps
JurchensLow sample51.8%60.0%23.1%–88.2%Maps
LithuaniansLow sample51.8%40.0%11.8%–76.9%Maps
PolesLow sample51.8%80.0%37.6%–96.4%Maps
SaxonsLow sample51.8%40.0%11.8%–76.9%Maps
ShuLow sample51.8%60.0%23.1%–88.2%Maps
CeltsLow sample62.1%33.3%9.7%–70.0%Maps
GothsLow sample62.1%50.0%18.8%–81.2%Maps
IncaLow sample62.1%66.7%30.0%–90.3%Maps
MaliansLow sample62.1%66.7%30.0%–90.3%Maps
RomansLow sample62.1%33.3%9.7%–70.0%Maps
AztecsLow sample72.5%57.1%25.0%–84.2%Maps
FranksLow sample72.5%14.3%2.6%–51.3%Maps
VietnameseLow sample72.5%14.3%2.6%–51.3%Maps
HindustanisLow sample93.2%55.6%26.7%–81.1%Maps
PortugueseLow sample93.2%55.6%26.7%–81.1%Maps
SpanishLow sample93.2%66.7%35.4%–87.9%Maps
DravidiansLow sample103.5%50.0%23.7%–76.3%Maps
MagyarsLow sample113.9%36.4%15.2%–64.6%Maps
PersiansLow sample113.9%54.6%28.0%–78.7%Maps
EthiopiansLow sample124.2%66.7%39.1%–86.2%Maps
KhmerLow sample124.2%66.7%39.1%–86.2%Maps
JapaneseLow sample134.6%46.2%23.2%–70.9%Maps
TatarsLow sample134.6%30.8%12.7%–57.6%Maps
BulgariansLow sample217.4%66.7%45.4%–82.8%Maps

Rows with fewer than 100 picks are greyed out and listed last when sorting by win rate: their win rate is not reliable.

50% is the average win rate, because every match has one winner and one loser. The interval shows how far the true rate can be from the measured one; the narrower it is, the more you can trust the number.

Statistics by mapDaily civilization table (last 7 or 30 days)